Teleportation fees will still be calculated according to distance between teleportation points, but that formula is getting tweaked. Some teleports may be cheaper than they previously were, but longer-distance transportation will now be able to exceed 999 gil. This is a change intended to lay the foundation for further expansion, and given the fact that we’ve been teleporting between continents, dimensions, and soon between astrological bodies, this has probably been a long time coming.
Teleportation tickets will be adjusted in view of these changes, too. You’ll have different types of teleportation tickets, and some will be limited by range. With a bit more expense involved in getting around, Yoshida recommends you make smart use of your free destination and home point to relay you to locations that would otherwise be more expensive to reach.
FF14 had a negative reputation for containing lots of quests that involved traveling across a continent, just to have a few lines of dialogue with an NPC, and then returning to the original location. One of the reasons A Realm Reborn had its quests reworked was to streamline the game and take out many of these quests. Players can use the Teleport action to fast travel to locations that contain an Aetheryte that they have attuned to in the past, but doing so costs money. There are free Aetheryte tickets available, such as through referring a friend to the game, which takes some of the sting out of needing to pay for fast travel. The player can also set a home destination and use the Return command to go back for free, though it has a long recharge timer.final fantasy xiv gil
It's not just FF14's teleportation cost that's changing, as the Aetheryte tickets will also be altered. Yoshida has claimed that there will be new types of tickets that are restricted by range, unlike the existing ones, which can take the player anywhere. The player will have to make better use of their home point/Return command to minimalize the cost of teleporting. On the plus side, the UI for the fast travel menu within cities will be altered, to show players the location of each Aethryte point on a minimap, so they can tell at a glance where they need to go if they are unfamiliar with the area.